![]() Allied RacesĪllied Races are new race types for Horde and Alliance to play as but they must be unlocked for your account by playing through a storyline first. And you'll fight with them, acting as a special unit would in an RTS I suppose, the idea being to destroy the enemy walls and commander within.ĭifferent NPC commanders, with differing troops and strategies, will keep things fresh, as will Battlefield Events and any Warfront tech you research outside of battle. Once you have buildings that produce troops, the troops will pour out and attack the enemy, probably a bit like creeps in a MOBA. If everyone agrees, you'll build that thing quicker, but contradictory contributions won't be lost. ![]() To stop all 20 players squabbling, Warfronts democratically let you contribute the resources you gather towards what you would like to see built next. Blizzard said it was trying to follow them as closely as possible. The tech tree for your faction will map out almost exactly as it did in Warcraft 3. Then you'll gather lumber and iron resources and take new territory to unlock new buildings, research and opportunities. The first thing you'll do is build a base, either the Town Hall if you're Alliance or a Great Hall if you're Horde. ![]() The first Warfront will be Stromgarde Keep in Arathi Highlands - remember that? It's been completely revamped. Warfronts are 20-player co-operative raids against an NPC commander and army. That is the direct inspiration here, so much so that if you look on the original Warcraft 2 box, you'll see "Battle for Azeroth" on it. ![]() Warfronts are a kind of real-time strategy game with bases and resources and armies, just like Warcraft had when it was better known as an RTS series. Oh and one other thing before I continue: the option to create an upright orc, rather than a hunched orc, is coming! This will be selectable at character creation as well as changeable at a barber shop. Patch 7.3.5 is coming to the Public Test Realm in a "few weeks". The control points are Azerite seams, which are an important new thing in Battle for Azeroth. The new PvP arena is Seething Shore, which has dynamic control points - think Arathi Basin with multiple possible flag locations, said Blizzard. Dungeons and their rewards will scale accordingly. Cataclysm and Mists of Pandaria's content, meanwhile, will scale from 80-90. Burning Crusade's Outland zone will scale from 60-80, as will Wrath of the Lich King's Northrend. This system will let you tackle previous World of Warcraft expansions in a flexible order. You're never going to outlevel the zone while you're in it but there's still some sense of progression, and once you've moved past the entire expansion, you do feel like you have surpassed it and you are more powerful." "We're thinking about a structure more like: imagine Westfall scales from 10-60, imagine Burning Steppes scales from 40-60. "If you're a seasoned adventurer returning from a campaign in Northrend and you come back to Elwynn Forest and find that the wolves and the bandits there are still an even match for you, that kind of undermines your progression," said game director Ion Hazzikostas in a 'What's Next?' panel. Game-wide level-scaling adjusts enemies within minimum and maximum level boundaries for specific zones, helping retain the feel that some zones are more deadly than others. Separately of the expansion, however (which has no release date although next autumn is probably the earmarked arrival window), patch 7.3.5 will contain two key new things: the beginnings of game-wide level-scaling, and a preview of a new, dynamic control point PvP arena. Everything was explained in more detail in subsequent panels at BlizzCon 2017, which I've watched and unpacked below. ![]() We were also briefly introduced to a very important new medallion artifact, the Heart of Azeroth, which will power up other pieces of equipment you wear. Headline features were Warfronts, Allied Races, character-level 120, and two new zones: Zandalar and Kul Tiras. On Friday evening Blizzard announced a seventh expansion for World of Warcraft called Battle for Azeroth. ![]()
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